This is a small game I created to showcase various UX elements, employing just one game mechanic and trying to make it engaging, using only a single button. In this game, the character moves automatically, requiring you to jump, reverse gravity, or change the character's direction to overcome various obstacles such as spikes while collecting coins and collectibles. There are a total of 5 levels, with a level selector and scoring system. Check it out!
Team size: 1 | Role: Game and level designer | Software: Construct 3 | Genre: 2D Platformer | Development time: 1 month